WIZZ 1.3.1 - Final Final Patch ;)


One more patch ~3 hours after releasing "final" patch! Hopefully this is it for real.

- Fixed a bug where if crumbly wall was hit by more than one bolt in the same frame, it's health could skip past 0 and go into the negatives, never to be destroyed. (solution: "health == 0" switched to "health <= 0")

Happy Wizzing!

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