Post Jam Update: Levels, Secrets, and UFOs!


Hello readers!

Since mere minutes after the submission deadline last Sunday I have been working hard to complete this game. While I am happy with the Jam version (which will be available to download), I am super proud of this final(?) version of the game. New levels, secrets and more await. Let me know what you think!

Change Log (Version 1.1.0)

  • 6 new levels!
    • Small changes to levels 2, 5, 6, 7, 9
    • Level 10 is now level 15
  • Added unlockable story art!
  • Added saving and loading with resetting progress option
  • Changes to UFOs
    • [Redacted]
    • [Redacted]
    • [Redacted]
  • Updated menus
    • Including QOL changes to cheat menu
  • MINIJAM cheat code has been changed.
  • Hints to cheat codes now in game, so I have removed them from the game pages description.
  • Added key prompts to first 2 levels
  • Added level complete sound
  • Replaced font
  • Bug Fix: You can no longer activate cheats before they are unlocked.
  • Bug Fix: Items in ground now always draw on correct layer.
  • Bug Fix: Hungry Things visuals now always reflect any active cheats.
  • Bug Fix: Footsteps now appear when you are at the very bottom of a level.
  • Bug Fix: Music button in menu works now.
  • Bug Fix: Level End animation no longer drops frame rate.
  • Many other minor things that I probably forgot to put here!

Version 1.1.1:

  • Fixed typos
  • Small edits to story art.

Version 1.1.2:

  • Redesigned level 9

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