Well that was fun! This is incredible, and I have seen a similar game, called Dice Odyssey, but really this is better, the way the dice's number simply increases is actually more fun than the way it realistically rotates in that other game! I really love the incredible perfection of level 4, how the map fits perfectly everything in it... This is the best game I've seen so far! Also the length of the game is just right, it is short but hard enough for it to take time and make it feel like it was an awesome and full of "Wow, i just found the answer!!!" adventure!
Tip for people struggling: try thinking a different way, continue trying, and you can change level if you are bored or stuck!
Thank you for playing, when I expand this game I would like to introduce mechanics a bit slower with a more gradual difficulty curve. If you are interested I have added a guide with hints and full solutions to this page.
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Well that was fun! This is incredible, and I have seen a similar game, called Dice Odyssey, but really this is better, the way the dice's number simply increases is actually more fun than the way it realistically rotates in that other game! I really love the incredible perfection of level 4, how the map fits perfectly everything in it... This is the best game I've seen so far! Also the length of the game is just right, it is short but hard enough for it to take time and make it feel like it was an awesome and full of "Wow, i just found the answer!!!" adventure!
Tip for people struggling: try thinking a different way, continue trying, and you can change level if you are bored or stuck!
Thank you for playing and the praise! When designing puzzles I was hoping players could get that "Oh" moment so I was glad to hear that you did!
I can't pass the second level, the game is confusing. The idea is interesting but I recommend improving the mechanics. But good job :)
It took me time to find the answer, but it is incredibly simple, and you can go play 4th level (which is harder, though).
Thank you for playing, when I expand this game I would like to introduce mechanics a bit slower with a more gradual difficulty curve. If you are interested I have added a guide with hints and full solutions to this page.